I noticed when I draw an ellipse like so:
Viewport.WriteableBitmap.DrawEllipse(-50, 50, 50, 100, Colors.Red);
The portion of the ellipse that is < 0 wraps around to the other side of the image.
Is there any way to prevent this behavior and just cut off the image?
I'm attempting to use the writeable bitmap for a debug view of my physics objects. Wrapping is not a desired behavior for me.