Discussions under General

WriteableBitmap "out of memory exception" or COMException 88980003

first post: astroman133 wrote: I am trying to use WriteableBitmapEx filter methods Adjust Brightne...

latest post: astroman133 wrote: No, I was not. I basically gave up on using WriteableBitmapEx clas...

How to draw by DrawLinePenned?

first post: Ziya1995 wrote: I want to add thickness to a line. I use C#, WPF. I tried, but it...

DrawString method implementation

first post: dbshell wrote: Hi, I have implemented effective DrawString extension method into...

latest post: virzak wrote: Is this going to get integrated into the next release? Would love t...

Issue with WriteableBitmapEx.Blit API

first post: inboxagreeya wrote: We are using WriteableBitmapEx library (version - 1.5.0). From thi...

latest post: inboxagreeya wrote: Thanks for your valuable timely response on this. We appreciate you...

WritableBitmap with wrong colors

first post: carlosaviles wrote: Hi, I am using BitmapFactory to load a PNG from a file: WriteableB...

latest post: HelmuthWcs wrote: Hi, I have the same problem. Seems to be related to 8bit png's. B...

FromByteArray example

first post: locorobzilla wrote: Hi all I am creating a byte[] using ToByteArray (see ToByteArray ...

latest post: teichgraf wrote: You need to keep track of the original width and height of the byte...

From... methods

first post: cureos wrote: Many thanks for a great library! I am not sure if this has been di...

latest post: cureos wrote: Thanks for responding, René. Actually, in the patch (ID 17504) tha...

Center of rotation

first post: AghaKhan wrote: I would like to rotate an image at a certain point, but I don't hav...

latest post: AghaKhan wrote: Dear Teichgraf: Thanks for your reply. I already checked, bu...

RotateFree on 48BPP image

first post: gtay wrote: Hi all, I note that WriteableBitmapEx will corrupt a bitmap if rot...

Writeablebitmap get object drawn

first post: truongpm wrote: Is there any way to get object drawn by writeablebitmapex in window...